Natasha Lomas on how the numbers are shaping up so far in the gaming console space:
The thing is neither of these new generation console flagships is selling very well when compared with previous generations of flagship consoles. The console market appears to be shrinking significantly — and that’s evidently having a knock-on impact on games studios and game development.
At this relatively early stage the new generation stacks up as follows: Wii U at 6 million, XB1 at ~4 million and PS4 at 6 million: a total of ~16 million. So only around 244 million to go — just to perform as well as the last generation. But with game budgets increasing a flat console market isn’t a good thing. This new generation needs to be outselling the last, not looking like it’s going to have a really tough time shipping the same.
I hate to say “I told you so” …but, well, I did.
Hmm, don’t know if this would be the article to hang your hat on to prove your point (though parislemon makes some good points on his own, not that I necessarily agree with those either, respectfully of course). Reading through it, and looking at the fact checking in the comments, doesn’t seem to be as well researched as I would like, and like some of the commentators say, some of the stats seem to be deceptively used to fit the author’s narrative.
But in my own opinion, I have an XB1 and 360, I will notice I’ve never seen such a lag with release titles in coordination with the console launches. I mean there’s like a handful of next-gen console games out, and it’s been disappointing, because these are pretty awesome machines. The games I have played, I’ve enjoyed immensely though. But I mean, come on, it’s march. I should be going broke from all the choices I should have.
And to the strange argument some people make about PCs being more powerful, superior, than their gaming console counterparts. I would say you’re thinking about it in the wrong way. For starters, this is not a new thought, everyone’s been saying that for years. But also, personal computers were built with different priorities than gaming consoles. I’ll let a commenter on the article sum it up perfectly:
Reblogged Via: ParisLemon
"If you look at the console history, hardware wise consoles were always slightly underpowered compared to PC counterparts. But they don’t have to be powered, with consoles, developers get more dedicated resources for games - Unlike PC OSs, Console OSs are geared towards games, and there is very little waste. And add to that all optimizations developers can do since they know all the hardware are exact same - you can easily get performance better than PCs…
And the library argument doesn’t make sense as well - Both XB1 and PS4 made a great move by making their next gen consoles PC compatible. Any library you can think of that runs on a PC runs on PS4 and XB1 with no or little modification.”